The Plugin Launch Checklist: From Beta to Launch Day
A plugin launch checklist runs in four phases: 4–6 weeks out (validate builds, line up reviewers, draft assets), launch week (send embargoed press and review keys), launch day (go live, post to KVR and forums, ship social), and post-launch (follow up, gather reviews, plan the paid push). Work the phases in order — most failed launches skip the prep.
A launch is not one event; it is a sequence. The developers who get covered are the ones who gave outlets material before the store page went live, not the ones who emailed "it's out!" on day one. Below is the full checklist, sequenced so you can copy it into your own task list and tick it off. If you want it pre-loaded with outlets and AI-drafted pitches, that is what SignalChain does, but the checklist works on its own.
4–6 weeks before launch: foundation
This is the window where outreach actually gets traction. Reviewers and editors plan ahead; reach them now and you can land coverage that goes live on your launch day instead of weeks after.
- Lock the build. Final VST3, AU, AAX, and standalone formats validated. Run pluginval at strictness 10. Confirm it loads in the major DAWs you claim support for — Ableton Live, Logic Pro, FL Studio, Reaper, Pro Tools.
- Write the one-liner. One sentence a stranger understands: what it is, what it does, who it's for. Everything downstream reuses this.
- Set the price and launch window. Decide intro price, regular price, and how long the launch discount runs. A time-boxed intro price is your single strongest urgency lever.
- Build the demo. A 60–90 second video and at least one finished track or A/B that proves the sound. Reviewers want to hear it before they say yes.
- Prepare NFR keys. Generate not-for-resale licenses so you can hand reviewers a working copy instantly. Production Expert and most serious reviewers expect an NFR key, not a trial.
- Build your outlet shortlist. Pull from a curated outlet directory rather than guessing. Group targets by stage: free news (KVR, Rekkerd), editorial (Gearnews, MusicRadar, Ask.Audio), reviewers (Production Expert, In The Mix, White Sea Studio), marketplaces (Plugin Boutique, KVR).
- Draft the press release. Use a real press release template — headline, dateline, the one-liner, three feature bullets, pricing, formats, links, a developer quote, and your contact. Keep it factual; KVR strips hyperbole and Gearnews refuses "soulless industry press releases," so lead with the angle, not adjectives.
3–4 weeks before launch: assets and reviewers
With the foundation set, prepare everything an outlet needs so a "yes" never stalls on a missing file.
- Assemble the press kit. Logo, plugin GUI screenshots, header/banner images, the demo video, the press release, and an audio demo — all in one shared folder with a clean download link.
- Pitch reviewers individually. This is personalized, one-to-one outreach, not a blast. Match the plugin to the reviewer: free/freemium → Bedroom Producers Blog (Tomislav favors free plugins); developer-minded creators → In The Mix (Michael Wynne is himself a plugin dev) or Venus Theory (Cameron invites developer collabs); science-leaning deep dives → Benn Jordan via management; honest/critical → White Sea Studio (Wytse).
- Line up podcasts. If your plugin has a story, pitch Music Production Podcast (Brian Funk interviews plugin devs) or, for mastering/loudness tools, The Mastering Show (Ian Shepherd).
- Personalize every pitch. Reference the outlet's recent work and say why this plugin fits their audience. A single tailored line beats a paragraph of features. See press outreach for plugin developers for the etiquette per outlet.
- Prep the store/product page. Copy, screenshots, demo embed, system requirements, and format badges (VST3/AU/AAX) ready to publish — set to go live, not yet public.
1–2 weeks before launch: queue everything
Everything that can be written in advance gets written now, so launch day is execution, not drafting.
- Send embargoed material to reviewers. Give reviewers who said yes the NFR key and press kit with a clear go-live date ("please hold until [date]"). This is how a review publishes the day you launch.
- Schedule the news posts. On free self-serve outlets like KVR's developer portal you post the news yourself — draft it now. Rekkerd welcomes announcements; have yours ready to send.
- Write the social copy. Per-platform posts for X, Facebook, Reddit, Threads, Instagram, and Mastodon — each fitted to the platform. Reddit especially: read the subreddit rules; many ban or downvote bare self-promo, so frame it as a useful share. SignalChain's SOCIAL tab generates per-platform copy with live character counts if you'd rather not write seven versions by hand.
- Confirm the checkout works. Test a full purchase end to end — license delivery, download link, install. A broken checkout on launch day wastes every bit of the traffic you worked weeks to create.
Launch day: go live
Today is execution. Do these roughly in order so coverage and traffic compound.
- Publish the product page and flip the intro price live.
- Post your own news to KVR and submit to Rekkerd.
- Send the press release to editorial outlets that accept them (Ask.Audio, MusicRadar, MusicTech) — these run on editorial timelines, so today seeds coverage over the coming days.
- Ping reviewers that the embargo has lifted and the page is live.
- Post to forums and communities — the KVR forum, relevant subreddits, your Discord/newsletter — as a genuine announcement, not an ad.
- Fire the social posts across every platform.
- Watch and reply. Sit on the launch for a few hours. Answer every question and comment fast — early engagement drives the day's momentum.
Post-launch: the week (and month) after
Launch day is the start, not the finish. The follow-through is where most indie devs leave coverage on the table.
- Follow up politely with outlets that didn't reply — one short nudge after about a week, never more.
- Capture and resurface reviews. As reviews and videos go live, share and link them. A quote from White Sea Studio or Production Expert is social proof you can reuse for months.
- Submit to marketplaces. Get listed on Plugin Boutique and KVR's marketplace to reach buyers who never saw the launch.
- Plan the paid layer. Once organic coverage is in, consider a newswire (EIN Presswire, from around $149) or marketplace promotion. Paid amplifies earned coverage — it doesn't replace it.
- Log what worked. Note which outlets replied, which reviewers converted, which angle landed. That record is your head start on the next release.
The four phases at a glance
| Phase | Timing | Core job |
|---|---|---|
| Foundation | 4–6 weeks out | Lock build, set price, draft press release, build outlet list |
| Assets & reviewers | 3–4 weeks out | Press kit ready, pitch reviewers one-to-one, prep store page |
| Queue everything | 1–2 weeks out | Send embargoed keys, schedule news, write social, test checkout |
| Launch day | Day 0 | Go live, post news, send PR, work forums and social |
| Post-launch | Weeks after | Follow up, gather reviews, hit marketplaces, plan paid |
Work this top to bottom and your launch stops being a single hopeful email and becomes a sequence outlets can actually say yes to. For the full strategy behind each step, start with the pillar guide on how to promote a VST plugin.
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